Online chastity and self locking discussion
I'm experimenting with several Emlalock sessions to understand all the components before committing to a session lasting over two months. I need assurance…
I’m experimenting with several Emlalock sessions to understand all the components before committing to a session lasting over two months. I need assurance that everything functions as intended. My goal is for games to be obligatory, serving as the primary method for time progression alongside voter whims. Currently, I’ve turned off all games except voting and WoF. The issue arises because voting itself counts as a game, making it simple to bypass wheel punishments; you rarely get punished while voting or can avoid it by checking a session for one without potential retaliation (I’m blanking on the specific term). Consequently, games are easily sidestepped. I am currently testing a setup where I disabled voting to prevent this issue, but now it appears others cannot vote in that session, which defeats the purpose. The design feels flawed. Voting should either be distinct from games or offer three options if kept as a game: 1. Can vote both ways, 2. Cannot vote either way, 3. Cannot vote on others but can receive votes.
What do you think? Is there something about voting I’m overlooking?